π Knowledge calculator
Every knowledge of a branch on one page. Set the level you have and the level you want β the cost updates at once, for the branch and for all branches together.
This branch
- Gold
- β
- Chaos Elements
- β
All branches together
- Gold
- β
- Chaos Elements
- β
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Training Limit Β· max 10 | β | β | ||
| Volcano Offense Β· max 10 | β | β | ||
| Volcano Defense Β· max 10 | β | β | ||
| Volcano Health Β· max 10 | β | β | ||
| Thunderstorm Offense Β· max 10 | β | β | ||
| Thunderstorm Defense Β· max 10 | β | β | ||
| Thunderstorm Health Β· max 10 | β | β | ||
| Tier IX Warrior Training Speed I Β· max 10 | β | β | ||
| Hurricane Offense Β· max 10 | β | β | ||
| Hurricane Defense Β· max 10 | β | β | ||
| Hurricane Health Β· max 10 | β | β | ||
| Tier IX Warrior Health Β· max 10 | β | β | ||
| Fleetness Β· max 10 | β | β | ||
| Tornado Offense Β· max 10 | β | β | ||
| Tornado Defense Β· max 10 | β | β | ||
| Tornado Health Β· max 10 | β | β | ||
| Tier IX Warrior Defense Β· max 10 | β | β | ||
| Tier IX Warrior Healing Speed Β· max 10 | β | β | ||
| Avalanche Offense Β· max 10 | β | β | ||
| Avalanche Defense Β· max 10 | β | β | ||
| Avalanche Health Β· max 10 | β | β | ||
| Tier IX Warrior Offense Β· max 10 | β | β | ||
| Tier IX Warrior Training Speed II Β· max 10 | β | β | ||
| Mist Offense Β· max 10 | β | β | ||
| Mist Defense Β· max 10 | β | β | ||
| Mist Health Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier VIII Β· max 10 | β | β | ||
| Number of Warriors on a March Β· max 10 | β | β | ||
| Unlock Volcanoes Β· max 1 | β | β | ||
| Unlock Thunderstorms Β· max 1 | β | β | ||
| Unlock Hurricanes Β· max 1 | β | β | ||
| Unlock Tornadoes Β· max 1 | β | β | ||
| Unlock Avalanches Β· max 1 | β | β | ||
| Unlock Mists Β· max 1 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Number of Warriors on a March Β· max 10 | β | β | ||
| Troop Offense When Attacking Towns I Β· max 10 | β | β | ||
| Troop Defense When Attacking Towns I Β· max 10 | β | β | ||
| Troop Health When Attacking Towns I Β· max 10 | β | β | ||
| Troop Offense When Defending Towns Β· max 10 | β | β | ||
| Troop Defense When Defending Towns Β· max 10 | β | β | ||
| Troop Health When Defending Towns Β· max 10 | β | β | ||
| Infirmary Capacity Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier I in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier II in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier III in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier IV in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier V in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier VI in Towns Β· max 10 | β | β | ||
| Tier VIII Warrior Offense Against Tier VII in Towns Β· max 10 | β | β | ||
| Troop Offense Against Melee When Attacking Towns Β· max 10 | β | β | ||
| Troop Offense Against Cavalry When Attacking Towns Β· max 10 | β | β | ||
| Troop Offense Against Ranged When Attacking Towns Β· max 10 | β | β | ||
| Troop Offense Against Killers When Attacking Towns Β· max 10 | β | β | ||
| Troop Offense Against Siege When Attacking Towns Β· max 10 | β | β | ||
| Troop Headcount in Onslaughts on Towns I Β· max 10 | β | β | ||
| Tier IX Warrior Offense When Attacking Towns Β· max 10 | β | β | ||
| Tier IX Warrior Defense When Attacking Towns Β· max 10 | β | β | ||
| Tier IX Warrior Health When Attacking Towns Β· max 10 | β | β | ||
| Tier IX Warrior Offense When Defending Towns Β· max 10 | β | β | ||
| Tier IX Warrior Defense When Defending Towns Β· max 10 | β | β | ||
| Tier IX Warrior Health When Defending Towns Β· max 10 | β | β | ||
| Warrior Number in Onslaughts on Towns Β· max 10 | β | β | ||
| Troop Offense When Attacking Towns II Β· max 10 | β | β | ||
| Troop Defense When Attacking Towns II Β· max 10 | β | β | ||
| Troop Health When Attacking Towns II Β· max 10 | β | β | ||
| Mist Offense in Towns Β· max 10 | β | β | ||
| Mist Defense in Towns Β· max 10 | β | β | ||
| Mist Health in Towns Β· max 10 | β | β | ||
| Troop Headcount in Onslaughts on Towns II Β· max 10 | β | β | ||
| Army Offense in Onslaughts on Towns Β· max 10 | β | β | ||
| Army Defense in Onslaughts on Towns Β· max 10 | β | β | ||
| Number of Scouts in a Troop Β· max 10 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Troop Headcount in an Onslaught I Β· max 10 | β | β | ||
| Troop Offense When Guarding Fortresses I Β· max 10 | β | β | ||
| Troop Defense When Guarding Fortresses I Β· max 10 | β | β | ||
| Troop Health When Guarding Fortresses I Β· max 10 | β | β | ||
| Infirmary Capacity Β· max 10 | β | β | ||
| Troop Offense When Capturing Fortresses I Β· max 10 | β | β | ||
| Troop Defense When Capturing Fortresses I Β· max 10 | β | β | ||
| Troop Health When Capturing Fortresses I Β· max 10 | β | β | ||
| Training Limit I Β· max 10 | β | β | ||
| Troop Offense Against Melee When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Cavalry When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Ranged When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Killers When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Siege When Capturing Fortresses Β· max 10 | β | β | ||
| Fleetness Β· max 10 | β | β | ||
| Troop Offense Against Melee When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Cavalry When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Ranged When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Killers When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Offense Against Siege When Guarding Fortresses Β· max 10 | β | β | ||
| Training Limit II Β· max 10 | β | β | ||
| Tier IX Warrior Offense When Guarding Fortresses Β· max 10 | β | β | ||
| Tier IX Warrior Offense When Capturing Fortresses Β· max 10 | β | β | ||
| Tier IX Warrior Defense When Guarding Fortresses Β· max 10 | β | β | ||
| Tier IX Warrior Defense When Capturing Fortresses Β· max 10 | β | β | ||
| Tier IX Warrior Health When Guarding Fortresses Β· max 10 | β | β | ||
| Tier IX Warrior Health When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Headcount in an Onslaught II Β· max 10 | β | β | ||
| Troop Offense When Guarding Fortresses II Β· max 10 | β | β | ||
| Troop Offense When Capturing Fortresses II Β· max 10 | β | β | ||
| Troop Defense When Guarding Fortresses II Β· max 10 | β | β | ||
| Troop Defense When Capturing Fortresses II Β· max 10 | β | β | ||
| Troop Health When Guarding Fortresses II Β· max 10 | β | β | ||
| Troop Health When Capturing Fortresses II Β· max 10 | β | β | ||
| Troop Headcount in an Onslaught III Β· max 10 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Number of Warriors on a March I Β· max 10 | β | β | ||
| Troop Offense with Hero During Defense I Β· max 10 | β | β | ||
| Troop Offense with Hero During an Attack I Β· max 10 | β | β | ||
| Troop Defense with Hero During Defense I Β· max 10 | β | β | ||
| Troop Defense with Hero During an Attack I Β· max 10 | β | β | ||
| Troop Health with Hero During Defense I Β· max 10 | β | β | ||
| Troop Health with Hero During an Attack I Β· max 10 | β | β | ||
| Melee Offense with Hero Against Killers Β· max 10 | β | β | ||
| Cavalry Offense with Hero Against Siege Β· max 10 | β | β | ||
| Ranged Offense with Hero Against Melee Β· max 10 | β | β | ||
| Killer Offense with Hero Against Cavalry Β· max 10 | β | β | ||
| Siege Offense with Hero Against Ranged Β· max 10 | β | β | ||
| Fleetness Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier I Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier II Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier III Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier IV Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier V Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier VI Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier VII Β· max 10 | β | β | ||
| Troop Headcount in Onslaughts on Towns Β· max 10 | β | β | ||
| Troop Offense with Hero During Defense II Β· max 10 | β | β | ||
| Troop Offense with Hero During an Attack II Β· max 10 | β | β | ||
| Troop Defense with Hero During Defense II Β· max 10 | β | β | ||
| Troop Defense with Hero During an Attack II Β· max 10 | β | β | ||
| Troop Health with Hero During Defense II Β· max 10 | β | β | ||
| Troop Health with Hero During an Attack II Β· max 10 | β | β | ||
| Melee Offense with Hero Against Cavalry Β· max 10 | β | β | ||
| Cavalry Offense with Hero Against Ranged Β· max 10 | β | β | ||
| Ranged Offense with Hero Against Killers Β· max 10 | β | β | ||
| Killer Offense with Hero Against Siege Β· max 10 | β | β | ||
| Siege Offense with Hero Against Melee Β· max 10 | β | β | ||
| Number of Warriors on a March II Β· max 10 | β | β | ||
| Tier IX Warrior Offense with Hero Against Tier VIII Β· max 5 | β | β | ||
| Hero's Influence During Attack on Enemy Troop Offense Β· max 5 | β | β | ||
| Hero's Influence During Attack on Enemy Troop Defense Β· max 5 | β | β | ||
| Hero's Influence During Attack on Enemy Troop Health Β· max 5 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Number of Warriors on a March I Β· max 10 | β | β | ||
| Troop Offense with Shaman During Defense I Β· max 10 | β | β | ||
| Troop Defense with Shaman During Defense I Β· max 10 | β | β | ||
| Troop Health with Shaman During Defense I Β· max 10 | β | β | ||
| Troop Offense with Shaman During an Attack I Β· max 10 | β | β | ||
| Troop Defense with Shaman During an Attack I Β· max 10 | β | β | ||
| Troop Health with Shaman During an Attack I Β· max 10 | β | β | ||
| Melee Defense with Shaman Against Cavalry Β· max 10 | β | β | ||
| Ranged Defense with Shaman Against Killers Β· max 10 | β | β | ||
| Cavalry Defense with Shaman Against Ranged Β· max 10 | β | β | ||
| Killer Defense with Shaman Against Siege Β· max 10 | β | β | ||
| Siege Defense with Shaman Against Melee Β· max 10 | β | β | ||
| Fleetness Β· max 10 | β | β | ||
| Troop Offense with Shaman During Defense II Β· max 10 | β | β | ||
| Troop Defense with Shaman During Defense II Β· max 10 | β | β | ||
| Troop Health with Shaman During Defense II Β· max 10 | β | β | ||
| Troop Offense with Shaman During an Attack II Β· max 10 | β | β | ||
| Troop Defense with Shaman During an Attack II Β· max 10 | β | β | ||
| Troop Health with Shaman During an Attack II Β· max 10 | β | β | ||
| Troop Headcount in Onslaughts on Towns Β· max 10 | β | β | ||
| Melee Health with Shaman Against Ranged Β· max 10 | β | β | ||
| Ranged Health with Shaman Against Killers Β· max 10 | β | β | ||
| Cavalry Health with Shaman Against Ranged Β· max 10 | β | β | ||
| Killer Health with Shaman Against Siege Β· max 10 | β | β | ||
| Siege Health with Shaman Against Melee Β· max 10 | β | β | ||
| Number of Warriors on a March II Β· max 10 | β | β | ||
| Melee Defense with Shaman Against Killers Β· max 5 | β | β | ||
| Ranged Defense with Shaman Against Melee Β· max 5 | β | β | ||
| Cavalry Defense with Shaman Against Siege Β· max 5 | β | β | ||
| Killer Defense with Shaman Against Cavalry Β· max 5 | β | β | ||
| Siege Defense with Shaman Against Ranged Β· max 5 | β | β | ||
| Melee Health with Shaman Against Killers Β· max 5 | β | β | ||
| Ranged Health with Shaman Against Melee Β· max 5 | β | β | ||
| Cavalry Health with Shaman Against Siege Β· max 5 | β | β | ||
| Killer Health with Shaman Against Cavalry Β· max 5 | β | β | ||
| Siege Health with Shaman Against Ranged Β· max 5 | β | β | ||
| Shaman's Influence During Defense on Enemy Troop Offense Β· max 5 | β | β | ||
| Shaman's Influence During Defense on Enemy Troop Defense Β· max 5 | β | β | ||
| Shaman's Influence During Defense on Enemy Troop Health Β· max 5 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Training Limit I Β· max 10 | β | β | ||
| Melee Offense I Β· max 10 | β | β | ||
| Ranged Offense I Β· max 10 | β | β | ||
| Cavalry Offense I Β· max 10 | β | β | ||
| Number of Warriors on a March Β· max 10 | β | β | ||
| Troop Offense During Defense I Β· max 10 | β | β | ||
| Troop Offense During an Attack I Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier I Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier II Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier III Β· max 10 | β | β | ||
| Killer Offense I Β· max 10 | β | β | ||
| Siege Offense I Β· max 10 | β | β | ||
| Scout Offense I Β· max 10 | β | β | ||
| Tier IX Warrior Offense During an Attack Β· max 10 | β | β | ||
| Scout Speed Β· max 10 | β | β | ||
| Troop Offense During Defense II Β· max 10 | β | β | ||
| Troop Offense During an Attack II Β· max 10 | β | β | ||
| Tier IX Warrior Offense Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier IV Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier V Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier VI Β· max 10 | β | β | ||
| Fleetness Β· max 10 | β | β | ||
| Troop Offense When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Offense When Attacking Towns Β· max 10 | β | β | ||
| Troop Offense When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Offense When Defending Towns Β· max 10 | β | β | ||
| Training Limit II Β· max 10 | β | β | ||
| Troop Offense Β· max 10 | β | β | ||
| Melee Offense II Β· max 10 | β | β | ||
| Ranged Offense II Β· max 10 | β | β | ||
| Cavalry Offense II Β· max 10 | β | β | ||
| Killer Offense II Β· max 10 | β | β | ||
| Siege Offense II Β· max 10 | β | β | ||
| Scout Offense II Β· max 10 | β | β | ||
| Number of Scouts in a Troop Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier VII Β· max 10 | β | β | ||
| Tier IX Warrior Offense Against Tier VIII Β· max 10 | β | β |
| Knowledge | Have | Want | Gold | Chaos Elements |
|---|---|---|---|---|
| Infirmary Capacity I Β· max 10 | β | β | ||
| Melee Defense Β· max 10 | β | β | ||
| Cavalry Defense Β· max 10 | β | β | ||
| Ranged Defense Β· max 10 | β | β | ||
| Melee Health Β· max 10 | β | β | ||
| Cavalry Health Β· max 10 | β | β | ||
| Ranged Health Β· max 10 | β | β | ||
| Number of Warriors on a March I Β· max 10 | β | β | ||
| Killer Defense Β· max 10 | β | β | ||
| Siege Defense Β· max 10 | β | β | ||
| Killer Health Β· max 10 | β | β | ||
| Siege Health Β· max 10 | β | β | ||
| Scout Defense Β· max 10 | β | β | ||
| Scout Health Β· max 10 | β | β | ||
| Training Limit I Β· max 10 | β | β | ||
| Tier IX Warrior Health Β· max 10 | β | β | ||
| Tier IX Warrior Defense Β· max 10 | β | β | ||
| Troop Defense I Β· max 10 | β | β | ||
| Troop Defense When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Defense When Defending Towns Β· max 10 | β | β | ||
| Troop Health I Β· max 10 | β | β | ||
| Troop Health When Guarding Fortresses Β· max 10 | β | β | ||
| Troop Health When Defending Towns Β· max 10 | β | β | ||
| Infirmary Capacity II Β· max 10 | β | β | ||
| Tier IX Warrior Defense During an Attack Β· max 10 | β | β | ||
| Tier IX Warrior Health During an Attack Β· max 10 | β | β | ||
| Troop Defense When Attacking Towns Β· max 10 | β | β | ||
| Troop Defense When Capturing Fortresses Β· max 10 | β | β | ||
| Troop Health When Attacking Towns Β· max 10 | β | β | ||
| Troop Health When Capturing Fortresses Β· max 10 | β | β | ||
| Training Limit II Β· max 10 | β | β | ||
| Troop Defense II Β· max 10 | β | β | ||
| Troop Health II Β· max 10 | β | β | ||
| Number of Warriors on a March II Β· max 10 | β | β | ||
| Cavalry Health Against Ranged Β· max 5 | β | β | ||
| Ranged Health Against Killers Β· max 5 | β | β | ||
| Killer Health Against Siege Β· max 5 | β | β | ||
| Siege Health Against Melee Β· max 5 | β | β | ||
| Melee Health Against Cavalry Β· max 5 | β | β |
| Branch | Knowledge | Cost level | Gold | Chaos Elements |
|---|---|---|---|---|
| 34 | β | β | ||
| 38 | β | β | ||
| 35 | β | β | ||
| 37 | β | β | ||
| 39 | β | β | ||
| 37 | β | β | ||
| 39 | β | β | ||
| Total | β | β | ||
The price depends on the order in which you study a branch: the first costs the base price, the seventh is four times as much.
Your levels are remembered in this browser. Β· Data: Viking Charts by Stars Night.